• Texture2D.WrapMode 枚举
  • 索引
  • Details
    • REPEAT
    • CLAMP_TO_EDGE
    • MIRRORED_REPEAT

    Texture2D.WrapMode 枚举

    模块: cc父模块: cc

    The texture wrap mode

    索引

    • REPEAT
    • CLAMP_TO_EDGE
    • MIRRORED_REPEAT

    Details

    REPEAT
    The constant variable equals gl.REPEAT for texture
    metadescription
    类型Number
    定义于cocos2d/core/assets/CCTexture2D.js:166
    CLAMP_TO_EDGE
    The constant variable equals gl.CLAMP_TO_EDGE for texture
    metadescription
    类型Number
    定义于cocos2d/core/assets/CCTexture2D.js:173
    MIRRORED_REPEAT
    The constant variable equals gl.MIRRORED_REPEAT for texture
    metadescription
    类型Number
    定义于cocos2d/core/assets/CCTexture2D.js:180